9.6.08

3D Environment for World Building Class







This project was started on May 12, 2008.

A simple idea came to me when my instructor pointed out a unique structure.

Opacity maps were used for plantlife.

14.12.07

"Relentless" - Environment/Background Design
















This 2d fighting game is based upon the corporation vs working man. The concept of having an office as one of the backgrounds was a must.

Credit: Mark ( Textures )